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void TryVault()
When the input (e.g., spacebar) is pressed, the script checks if the player is in the air or near a valid surface.
The script disables the default jump, plays the animation, and applies a LinearVelocity to move the character forward and upward.
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void TryVault()
When the input (e.g., spacebar) is pressed, the script checks if the player is in the air or near a valid surface. fe parkour script
The script disables the default jump, plays the animation, and applies a LinearVelocity to move the character forward and upward. void TryVault() When the input (e