Goblin Dungeon -ongoing- - Version- 0.1 -
Crucial for surviving the hazards of the deep.
Two sleeping guards (low Perception check to bypass). Loot: A rusted key hanging on a peg. Room 02: The Scraps Kitchen Features: A large boiling pot of "mystery stew." Hazard: Slippery floor (Dexterity/Agility check needed). Room 03: The Boss Burrow Entity: "Grog the Slightly Larger." Combat: Grog uses a cracked shield and throws rocks. 3. Mechanics & Balancing (v0.1) Goblin Dungeon -Ongoing- - Version- 0.1
Goblin Dungeon - Version 0.1 is a scrappy, clever, and deeply promising start. It’s not a game you play for polish; it’s a game you play for potential . The core loop is addictive, the writing is charmingly gross, and the trap mechanics are genuinely innovative. Crucial for surviving the hazards of the deep
A brief summary of the core gameplay. For example, "A game where players manage a dungeon, setting traps and spawning creatures to defend against adventurers". 2. Version 0.1 Core Features (The "Minimum Viable Product") Room 02: The Scraps Kitchen Features: A large
Teaming up with friends to clear massive mines.