Most graphical user interfaces manage windows as overlapping, resizable frames. The Oberon System [1] rejected overlapping windows in favor of a tiled paradigm, where the screen is partitioned into non-overlapping, resizable rectangles called viewers . Each viewer displays a document or tool. The Object Tiler is the subsystem responsible for creating, destroying, moving, and resizing these viewers while maintaining a complete, gap-free tiling of the display.
Open the macro through the CorelDRAW Macro Manager (typically under Tools > Scripts/Macros ). Set Parameters: Oberon Object Tiler
: Modern developers often revisit Oberon's tiling philosophy when discussing "A terminal-based workflow" or the merits of static window managers compared to dynamic ones like i3. of the viewer system or the philosophical reasons why Wirth chose tiling over overlapping windows? Oberon: Design and Language Evolution | PDF - Scribd The Object Tiler is the subsystem responsible for
: Users can set precise margins from the edge of the sheet and define specific distances (gutters) between objects. of the viewer system or the philosophical reasons
A2 is the contemporary descendant of Oberon. It includes the "Activity" system, a souped-up object tiler.